This project was for an interview I took for a company and was completed from start to finish in 2 days

Overview

For this project, I was provided a mesh. The task was to rigg and animate the creature doing an attack animation, an idle animation, and a walking animation. After hearing no reply from the company I brought this into unreal and made a better showcase.

 

 

 

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Nanite Forest (Technical Art) (Environment Art) (VFX)

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Hidden Rock Creature (Animation) (Gameplay) (VFX)